I've been into 3D modeling for many years now. Some people like riding a horse and others playing Music.
For me, it was always being Computer Graphics ... 2D and 3D ... But mostly 3D!
I started by playing many hours of Video games and by "many" ... I mean "way-way too many!"
( And at the beginning, mostly everything was 2D or VideoCapture Motion !! there was no 3D back then )
The turning point for me, it was when I asked myself how they were able to create these 3D Graphics.
2D was animated sprites , but 3D ? How ?
Whenever I get my hands into a small Figurine, or Toy, or Statue,
I always end up making it into a 3D Model. ( Zbrush / Maya )
Mostly for experience, but also for the challenge!
So far in my experience, I have joined Indie Teams and created AA and AAA Game Ready assets.
But also 3D World Design, Landscapes , Unity3D
My experience includes: